How to Create 3D Animation

CREATION OF 3D ANIMATION

The magnetic charisma of animation is so strong that its audience is drawn towards it, as it is a human tendency to be fascinated by things which are unusual and beyond reality. One feels an urge to experience it for real and become a part of it.

This wish has been taken care of by the ever advancing technology round the world. Today, it is not a rocket science to create 3D animation and one doesn’t even need to be a certified animator to produce his own piece of animation. The job, although a complex and challenging one, takes the creator on to an exciting joyride till the end of imagination.

A person interested in creating his own work of 3D animation needs to have an interest in computer applications and a strong foothold on its technical and software aspects. Apart from the advanced computer skills and knowledge, one must have a powerful, advanced and a fast computer with a minimum of 1.6 GHz processor and 1GB RAM along with a large monitor with high-resolution to facilitate worthwhile animating experience.

The first and primary step towards creating one’s own animation is the identification and realization of the reason behind the 3D animation project one is working upon and should be very clear and sure of the amount of time one can devote to complete the project as creating animation can be a time-consuming and a tiresome process sometimes.

Now the best way to start the things is to get your hands upon a good 3D animation software program, specially designed for animation purposes. There is a huge variety of such softwares available in the market to choose from. Some of the largely used 3D softwares include MAYA, 3D Studio Max, Poser, Daz 3D, Lightwave, IllusionMage, 3D Canvas etc. One should be very careful while choosing the software and should go for the one which is best suited to his requirements and circumstances in terms of goals, time and money.

The most important step is to have an in-depth knowledge of the selected 3D software to be used and a considerable amount of time should be spent learning its features, realizing weather it is easy or difficult to use and hence planning the course of action.

Beginner and intermediate 3D animations can be created even by free softwares available on net, such as ‘Anim8or’. Once the software is acquired, researched and studied thoroughly, you are all set to go. Now one simply requires to follow the steps mentioned in the software kit which will guide the amateur animators through the process ahead, while anyone can create his own piece of animation sticking to the tips and tricks of the software, but the real quality of animation still largely depends on the talent and creativity of the animator.

Learn Tips to Unleash Your Creative Spirit

We all have some creativity within us. It is just a matter of finding what you like, what you are good at and to be prepared with tips to unleash your creative spirit. You can have fun and learn while trying to find your artistic niche. Who knows, maybe you have an image in mind that you would like to capture in paint, a story that would be great on film, ideas for designs that would be great in print, maybe you have knack for animation or perhaps you like to tinker with sound. Before you invest money into any artistic venture, you should do some research to make sure that you are truly interested. If you feel confident to try it on your own, you should start small or you could take a class and learn from a pro.

Art: Canadian artists have countless cultural themes to draw ideas from. Artwork in Canada ranges from native art to animals and human portraits to scenery. Visiting art galleries and art supply stores will give you many ideas that you could use for your own art. Talk to artists and collect information from art school teachers and students. Learn as much as you can about the various types of art that you can do and try the ones that hold an interest for you. You are bound to find something that you enjoy.

Sound engineer: Those who don’t have the talent to be a musician but are interested in a career in the music field may want to consider the job of sound engineer. Sound engineers are an integral part of a band, they make sure that the instruments and vocals are balanced and sound good together whenever the band plays to a live audience. There are many live musical performances and concerts throughout the year in Canada and during the summers there are many outdoor live concerts. This is the type of environment where a good sound engineer would shine.

Film: There are so many artistic things that you could do within the filming, from acting to makeup artist to computer experts that put all the pieces together – it is all an art and takes talent. The film industry has started to realize the benefit of filming in Canada and as a result, there are more and more opportunities for Canadians to use their talents in those fields.

Photography: Canada is perfect for photography enthusiasts with its vast expanses of land and scenery, the wildlife, the country-side with the right mix of urban life. Photographers don’t have to go far to find an ideal picture.

Animation: Would you like to get into some manner of animation? Creating animation involves putting together images in sequence and displaying them rapidly to create the illusion of movement. Animation is most commonly created for motion pictures or for videos.

Graphic design is the process of taking an idea and presenting it in an artistic manner. The most common form of display is done in print, for websites and online advertising, for signs, brochures, product packaging and advertising. It takes talent to put together something that is aesthetically pleasing.

These are just a few artistic possibilities that are open to anyone to explore. Many creative tasks can be done on a full-time basis or a part-time basis. If you find that you are talented in your artistic selection and thoroughly enjoy it, it may be a good occupation for you to pursue. Or you may simply choose to keep it as your hobby as so many other Canadians do. The key to unleashing your creative spirit is to be to give it a try.

An Effective Web Tool To Create Animated Flash Charts For Your Webpage

Maintaining a website for business houses has become as much important as acquiring an office space these days. Internet has redefined the marketing strategies and corporate world had no option but to follow the trend. Today, almost all big companies own a website to display their products, promote their services or exhibit some real life data.

So it is quite common among the web developers to plot a graph or chart based on some data on the websites. Now, if you pursue traditional image based charting methods, you put huge load on your server. FusionCharts, a web tool that creates animated Flash Charts, helps you reduce your server strain by shifting the chart rendering process from server side to client side. Here the server streams the pre-copied .swf files and the .XML data to the browser and that is all. Flash Player takes the control of the process at client’s end there on.

With FusionCharts you can create varieties of charts. Stock market trends look better when plotted on a Line Chart and monthly ROI of your business becomes clearer when plotted using Column2D or Column3D Chart. FusionCharts Free and Commercial Version allow you to create:

Simple Charts with single dataset
Multi Series Charts with multiple datasets
Combination Charts and more advanced charts
To compare Monthly Sales of 2 consecutive years, one must use a Multi Series Chart that plots the Sales Amount of 12 months for 2 years in the graph. And through Combination Chart you can plot two charts on the same canvas where the charts share same X-Axis, but different Y-Axes.

FusionCharts allows a lot of interactive options like tool tips, dragging functionalities, client side chart interactivity, animation effects etc. Also, you can virtually customize each and every cosmetic and functional property of the chart so that it goes well with the styles of your website.

3 Mistakes to Avoid in Animation

There are three mistakes that amateur animators do, and if you spot them in videos from YouTube, then you know the animator is a beginner, so don’t be so hard on them. But be warned, people who make mistakes don’t know they are doing them, and nobody is telling them, so, how would you know if you are doing things correctly?

Only Action with no Anticipation or Aftermath

Taking the example of the amateurish animators posting videos on YouTube, have you noticed the problem has to do with the unnatural movement of the characters? That happens because there is no anticipation or aftermath

For example, a martial artist throwing a punch while training. You can think of three key poses: clenched fists in guard position, then the “punching arm” extended, then back to the original position. That’s what the amateur has in mind. A veteran imagines the guard position, then the elbow going back to prepare the punch (anticipation), then the arm extended (action), then the arm going back with the elbow up (aftermath), and finally the character returns to the guard position, breathing slowly. Do you see the natural flow happening all around?

Approach every action by thinking of its anticipation and aftermath. How do you prepare for that action and what do you do after it?

Cluttered Timeline

Let’s face it, when you see the timeline full of keyframes you feel proud of yourself, because right in front of you is all the hard work with millions of keyframes. Well, guess what? A timeline cluttered with a lot of keyframes can harm your animation.

The problem is not the cluttered timeline itself, think about it, if you need to make adjustments, you are going to go through hell and back, making little adjustments to every keyframe. A bigger problem would be that cluttered timelines usually lead to unnatural movement: Jerky knees, trembling elbows or weird vibrations of the head, to name a few.

The unnatural movement is generated when you make an adjustment to the movement of the character by adding keyframes to change the rhythm. For example, if you have a character picking up a box, maybe you need the character to take a little longer to extend the arm, then move a little faster to pick up the box. You can either use more keyframes (easy, but risky), or adjust the interpolation curves (harder but safer and more natural).

Interpolation curves are the answer to the natural flow of movement. The best timelines are the ones that have fewer keyframes and a lot of movement of the character. It takes time but it pays off, especially when you go back to make adjustments. For example, instead of trying to alter 5 keyframes, you only have to change one pose (one keyframe) and you are done.